Multimedia - Kiosk development

Multimedia 
[1] 

Design methodologies
 
  • Scope
    • Description of task. What needs to be done.
    • Preliminary specifications. Include possible screen size, input device (eg. touch screen), etc., predefined elements
    • Target audience (eg. People with disabilities)
  • Design goals & constraints
    • General goal
    • Primary information components. Eg. Navigation methods
    • Specific design goals
  • Design descriptions
    • Storyboard, evaluate, modifications, finalise
  • Build
Design methodologies

http://www.nwu.edu/mscs/projects/610e15.html

http://www.csn.net/multimedia/classov2.htm
http://www.sbaer.uca.edu.docr
http://www.icl.co.uk/sjournal/v1012a6.html

[Rev 13/04/01] 5/4/00 © 2000 V/2-Com (Verhaart), P O Box 8415, Havelock North, New Zealand.