Multimedia - Game development

Multimedia 
[1] 

Design methodologies
  • Concept & overall design
    • Genre decided (First person, simulation, etc)
    • Target audience (Children, mature)
  • Sketching
    • Elements & components designed
  • Version development
    • Alpha version
    • Testing/modifying/enhancing
    • Beta versions
    • Testing/modifying/enhancing
  • Final release version
  • Packaging & publication
  • Marketing
  • Review (postmortum)
  • http://www.gdcentral.com/tgdc.htm
Design methodologies
http://www.mmse.napier.ac.uk/~tmcewan/modules/mm8413307/methodologies.htm 

http://www.aha.ru/~pervago/articles.html

http://www.mcli.dist.maricopa.edu/authoring/postmortm.htm

http://www.dmmw.com/ultimatesoft/design(1).html

http://www.dmmw.com/ultimatesoft/design.html 

http://www.gameslice.com/vgd/design/faq_shtml 

Game development cycle. http://www.gdcentral.com/tgdc.htm 

[Rev 13/04/01] 5/4/00 © 2000 V/2-Com (Verhaart), P O Box 8415, Havelock North, New Zealand.