Multimedia - Edutainment development

Multimedia 
[1] 

Design methodologies
The blend of education and entertainment. Primaily developed for children but now being incorporated into publications for a wider audience (eg. Typing tutors).
  • Waterfalling
  • Developed late 1960's. Each phase must be completed before the next is begun
  • Prototyping
  • Continual development and feedback.

 

  • Educational Aims
  • Teaching strategies
    range of tasks, pedagogical approach
  • Task design
  • Resource organisation
  • Software issues
  • Delivery platforms 
Design methodologies
http://www.mmse.napier.ac.uk/~tmcewan/modules/mm8413307/methodologies.htm`

http://ftp.cs.yorku.ca/courses95-96/4361/edutainmet.html

http://www.hotecho.org/orchive/se18/features/edu.html 

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