Components of design

|
-
Cohesion - consistency within the site. Logical structure. Sectionalisation clear, corporate identity
-
Navigation - Hierarchy clear, logical cross linking
-
Layout - Graphics & Aesthetics, Consistent graphics, banners, buttons, interactivity clear
-
Target audience. Age, country (language)
-
Target media CD/Internet
-
User interface
* menus.
- Interactivity
- Ergonomics - eg. lots of mouse movement? Navigation buttons close to each other. Colour clashes avoided.
** gaming - individual customisation, pause/exit at any time, difficulty selectible, instructions available when needed, own speed (Software evaluation criteria, 2000 http://www.usca.scarolina.edu/AEDC442/ClassNotes/Software_Evaluation_Criter.html << unable to verify)
- Cognitive design - memory, recall, analysing steps, encouraging the user, real world experiences.
- MMedia User interface design guide
http://mime1.marc.gatech.edu/mime/papers/multiTR.html
Cross platform issues

|
http://www.midnet.libsci.sc.edu/gold/multi.html
http://www.idignet.com/content/seybold/spltdzyn.html
http://www.cel.sfsu.edu/msp/Instructors/rey/CrossPlt.html
[Rev 04/13/2001
] 20/7/00 © 2000-01 V/2-Com (Verhaart), P O Box
8415, Havelock North, New Zealand.